c# - Sounds error (MonoGame) -
i using window project (in monogame 3.2) using directx instead opengl. if run game, show me:
"could not load wind asset non-content file"
i think, no problem code (if use project, use opengl same code, sound load , everything working perfect) in directx not working.
of course, "wind" in output set "copy always" , "content". used format wav, wma, mp3, ogg , if use xnb, show
"hresult: [0x80070002]. system cannot find file"
i sure, path sound is correct.
i dont know problem. searching solving problem 2 days, still not success. helping :-)
for audio being called song class, make sure use wma on windows/wp8 , put .wma and/or .xnb files in same folder. songs need wma , sound effects should 16bit wav files. try updating question include code snippets of calls.
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