poker - How can I make my PokerHand class randomly deal a thousand hands? -


public class pokerhand {     // arraylist cards     private arraylist<card> cards;      /**      * constructor class pokerhand      */     public pokerhand()     {          cards = new arraylist<card>(); // arraylist of cards      }     /**      * add cards list      */     public void addcard(card card1, card card2, card card3)     {         cards.add(card1);         cards.add(card2);         cards.add(card3);     }          } 

this card class

public class card() {     private int value;     private int suit;      private static string[] suits = { "hearts", "spades", "diamonds", "clubs" };     private static string[] values  = { "ace", "2", "3", "4", "5", "6", "7",                                         "8", "9", "10", "jack", "queen", "king" };      public static  string valueasstring( int value ) {         return values[value];     }      card(int suit, int rank)     {         this.value=value;         this.suit=suit;     }      public  string tostring()     {           return values[value] + " of " + suits[suit];     }      public int getvalue() {          return value;     }      public int getsuit() {         return suit;     } } 

how can deal 1000 3 card hands? stuck on how variety of things, including additional methods need. how can construct deal method , how can make deal method dish out thousand random hands while shuffling every time hand dealt?

all of these implementations based on code my card library.

shuffle

public card[] shuffle(card[] deck) {     random gen = new random();     boolean[] added = new boolean[deck.length];     int positiontoadd = gen.nextint(deck.length);     card[] newdeck = new card[deck.length];      (int = 0; < deck.length; i++) {         while (newdeck[i] == null) {             if (!added[positiontoadd]) {                 newdeck[i] = deck[positiontoadd];                 positiontoadd = gen.nextint(deck.length);                 added[i] = true;             } else {                 positiontoadd = gen.nextint(deck.length);             }         }     }       return newdeck; } 

implementation

arraylist<card> dealfrom = new arraylist<card>(); pokerhand[] hands = new pokerhand[1000]; /*populate "dealfrom" here*/  dealfrom = array.aslist(shuffle(dealfrom.toarray()));  (int = 0; < 3000; += 3) {     //write deal method here     hands[i] = new pokerhand(dealfrom[i], dealfrom[i + 1], dealfrom[i + 2]); } 

hope helps.


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