opengl es - Android GLES, how do I read texels? (In any format) -
i've been searching around hours , can't find way read pixel data texture in format.
glreadpixels either returns 0s or needs texture rendered framebuffer (which seems mystical function no real on)
and every time search glteximage2d reading data, questions writing data
i've got more texture data being generated i'd want keep lying around in arrays recall, i'd rather read pixels @ later point.
i wouldn't mind obscure format that's difficult decode; way r, g, b , texture being mapped onto object.
someone, please me d:!!!
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