c++ - cocos2d-x and box2d linking error -


i have troubles working in cocos2d-x v3. actually, want init box2d world object. have created game project properly, given in cocos2d-x manual. what's trouble:

b2vec2 gravity = b2vec2(0.0f, -10.0f); b2world world(gravity); 

in code second line gives compiler

'unresolved external symbol error':( 

without instantinating b2world object, compiles , works fine.

have faced problem?

this common linker error in visual studio , have add libbox2d.lib in project properties.

right click project -> project properties -> linker -> input -> additional dependencies

now edit , add libbox2d.lib @ end , run project again.


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